Though it looks like it's quite complete, moneygen has turned into a royal pain. I'm not seeing an obvious solution. Going to have to put it away for a bit and try coming back to it when my head is cleared. I'm going to try to not leave it too long, especially since the number of releases seems to affect freshmeat.net's vitality rating (not the fact that the project has been around for 3 years).
It'll probably sit the day before I come back to it. Happy Father's Day all!
Sunday, June 17, 2007
Saturday, June 16, 2007
Moneygen development continues

Many of the other tools will be simpler. While moneygen isn't the most complicated program, it's presented a bit of a challenge.
I'm not completely satisfied with the GUI, but there's space for changes in subsequent versions. The important part is making sure it works as intended.
Next on the plate will be finishing a few of the smaller tools. Once that's done I'm going to write a small GUI front end to the converted tools and do an 0.85 release as a mid-point to 0.9. At 1.0 I'm going to try to pump out a Windows version.
Thursday, June 14, 2007
Moneygen gets a new face, development continues...

I've also been thinking that the website at: http://www.linux-games.ca/iceutils/index.html might get a facelift. But all in time. I'd like to add tk versions of most of the tools before release 0.9, but I might do a few minor releases under the 0.8 branch so tools are available as I continue to develop them.
I think that the largest challenge is going to be the map generator. I'm not sure if this is something that just gets exported to one big .png file or whether it shows on the screen. I think it shows on the screen, but I need to do both and that may take more time that I want to invest with everything going on... so it may not make it until a 1.0 release.
IceUtils v0.8 out (New GUI tool)

Yes, I used TCL/Tk. I just haven't been able to spend time properly learning a programming language. I've used Tk before and figured I could probably figure things out. gnames.tcl is a combination of the mnames and fnames tools in a compact graphical user interface. You click on either the male or female radio button, then click the Get Name button. You can generate as many names as you want and switch between generating male or female names just by choosing the other radio button and clicking Get Name.
The plan now is to continue converting the tools to Tcl/Tk one by one and eventually tying them together. Tcl/Tk is a glue language. I've glued graphical tools together before, so this shouldn't be too difficult once the other tools are complete. I've already began converting the money generator.
Once the tools are all converted and the main menu created I'll consider a Windows port. Presently I don't have a Windows machine at home, I'm not really a Windows guy, but I have done Tcl/Tk programming on Windows before, so converting the tools will probably be fairly smooth.
Check out the new release on the Iceutils main page:
http://www.linux-games.ca/iceutils/index.html
or on Freshmeat:
http://freshmeat.net/projects/iceutils/
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